=========================================================================== Archive Maintainer : Update to : Advanced engine needed : Boom-compatible multiplayer sourceport Primary purpose : Duel / 4-player FFA =========================================================================== Title : FrantikDM Filename : frntkdm.wad Release date : 6/24/21 Author : Arrowhead [Colton Murchison] Email Address : [redacted] Other Files By Author : ACE-1.wad [8 map singleplayer episode] Misc. Author Info : 26 year-old Canadian doomer. Description : A collection of varied deathmatch duel arenas. Most levels are small in size. Many maps would also be great for up to 4 player FFA. This is a collection of 32 boom compatible levels that use Otex1.1. These levels are intended to be played with respawning items. Weapon Stay should also be on. Jumping and crouching are optional - everything in the WAD was designed to be possible without needing to jump or crouch. I personally recommend you play with jump and crouch off. Additional Credits to : MUSIC: MAP#|MAPNAME|TRACKNAME|ALBUM/COLLECTION|ARTIST| ________________________________ MAP01 - VENGEANCE - Hard Drive, -2019, AD_79. MAP02 - FORT - Shawn's Got the Shotgun, -Doom 2 Soundtrack, Bobby Prince. MAP03 - STRONGHOLD - Brutal Schism, -Eviternity, James Paddock, (Jimmy). MAP04 - GROTTO - Approaching Thebes (Serious Sam), MIDI adaptation by Kyle Dobson. MAP05 - SILO - PSX Doom / Doom64 Main Theme (MFG38 Remix),Original composition by Aubrey Hodges, remix by MFG38. MAP06 - BRUTEFORCE - Nobody Told Me About Plutonia, -Plutonia 2, James Paddock, (Jimmy). MAP07 - OASIS - Rumble in the Jungle, -2019, AD_79. MAP08 - OUTPOST - 'adoE1M1', 2002 - A Doom Odyssey, Paul Corfiatis, (pcorf). MAP09 - TOMB - Assauult on Hype Island, Kyle Dobson. MAP10 - REACTOR-9 - Punch Your Way Through, Northivanastan. MAP11 - HOVELS - 'MAP08_Gotcha_Battle' -Doomed Space Wars MIDIs, Paul Corfiatis, (pcorf). MAP12 - LOCUS - Battle of Chaos, -Revolution MIDI Pack, Eris Falling. MAP13 - FORGE - Rockin', -Paul's Deathmatch, Paul Corfiatis, (pcorf). MAP14 - TORN-DM - The Revolution Continues, -TNT Revilution, Eris Falling. MAP15 - DAMMED - Cacophony of Asian Donut Shops, -2019, AD_79. MAP16 - BUNKER - 'Z300_M01', -Zone 300, Paul Corfiatis, (pcorf). MAP17 - KWARANTINE - Sludgehammer, -2020, AD_79. MAP18 - GRN - Quad Machine, original composition by Sonic Mayhem, MIDI conversion. MAP19 - PATHOGEN - Run 'Em, Gun 'Em, Kill 'Em, - Plutonia MIDI Pack, James Paddock, (Jimmy). MAP20 - TIERS - Giant Ball of Fucking Plasma, Crunchynut44. MAP21 - BRIMSTONE - Accelerator, -2018, AD_79. MAP22 - DOMAIN - Gargoyles, -Revolution! MIDI Pack, James Paddock, (Jimmy). MAP23 - HOLLOW - Fun is Infinite at AGM, Northivanastan. MAP24 - BASIN - Crushed by the Supreme, Immorpher. MAP25 - FRAY - Shift to Evil, Kyle Dobson. MAP26 - GRAPEFRUIT - Skyline Ablaze, -2019, AD_79. MAP27 - CHOKEHOLD - 'MAP21', Paul's Deathmatch, Paul Corfiatis, (pcorf). MAP28 - DUNGEON - [FFPS - Midnight Motorist] MIDI cover, Eris Falling MAP29 - KEEP - Blood Rush, -Plutonia MIDI Pack, Eris Falling. MAP30 - CIRCUIT - Killer, -Paul's Deathmatch, Paul Corfiatis, (pcorf). MAP31 - GRIM - Leprous Slave, -Eviternity, James Paddock, (Jimmy). MAP32 - DEVILTRY - Hate Machine, -SIGIL, James Paddock, (Jimmy). Thanks to all MIDI composers who allowed their music to be reused in other WADs! :) PLAYTESTING: Very special thanks to Decay! Decay provided extensive playtesting comments and feedback throughout the development of this project. Without Decay's feedback, this project would be nowhere near the quality it is now! Thanks again! Another special thanks to Doomkid! Doomkid provided feedback comments on the original MAP02 and the current MAP21 near the start of my development. His comments improved the quality and flow of map 21. Thanks to my brother Austin Murchison, [guardianz13] for dying so well during testing. SKIES: Special thanks to Kuro_mahoh, for allowing their great sky graphics to be used in this WAD! GRAPHICS: Thanks to Ola Björling, (ukiro) for creating Otex1.1, and for producing such a versatile and easy to use texture pack! =========================================================================== * What is included * New levels : 32 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None. Otex1.1 does NOT need to be loaded alongside. * Play Information * Game : DOOM2 Map # : MAP01-MAP32 Single Player : Yes, only starts. Cooperative 2-4 Player : No Deathmatch 2-4 Player : Designed for 'Duel' Other game styles : Up to 4 Player FFA, although some maps may be too small. Difficulty Settings : N/A * Construction * Base : New from scratch Build Time : 144-145 hours Editor(s) used : Doom Builder X, Slade 3 Known Bugs : I don't know of any right now, if you find any, DM me on Doomworld! May Not Run With : original exe, choco doom. Tested With : GZDOOM 4.1.2, GZDOOM 4.5.0, Zandronum 3.0, LZDOOM 3.8.7 local-splitscreen deathmatch. * Copyright / Permissions * If anyone wants to collab on a deathmatch FFA or Duel project, let me know! I can be reached on Doomworld. Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: FTP sites: