=========================================================================== Advanced engine needed : (ZDoom, Boom, Legacy, etc. Any source port) > Zcajun for bots < Primary purpose : Deathmatch =========================================================================== Title : KIMDM1.1 Filename : KIMDM11.WAD Release date : December 2002 Author : Kim Vidal Email Address : ximple@hotmail.com Greetinx to : Wim Vanrie, Albert Valls, Rich Sham, Rich Dow, The brave luci =========================================================================== * What is included * New levels : 1 Sounds : Yes ( from Quake 3 Arena ) Music : Yes. From satarena.wad by Pascal "Gherkin" vd Heiden Graphics : Yes ( All textures by myself ) Dehacked/BEX Patch : No Demos : No Other : No * Play Information * Game : DOOM2 Map # : Map01 Single Player : Player starts only Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : Designed for Other game styles : No Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : ? Editor(s) used : DCK Known Bugs : May Not Run With... : Original Doom2.exe. * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors