=========================================================================== Advanced engine needed : no Primary purpose : Single player =========================================================================== Title : Alpha Centauri Filename : centauri.wad Release date : 23/05/2020 Author : Nicolas Monti Email Address : [redacted] Other Files By Author : deiminma.wad (Deimos Immaculated) eviltecc.wad (Eviltech) favie112.wad (favillesco - episode 1) favie211.wad (favillesco - episode 2) reticue1.wad (reticula - episode 1) faviae10.wad (favillesco alpha - episode 1) faviae21.wad (favillesco alpha - episode 2) erkatane.wad (erkattäññe) manolaik.wad (Mano Laikas - A road to Gamzatti) witness.wad (Witness of Time) afterlif.wad (afterlife) massexe.wad (Mass Extinction) 60secret.wad (60 Secrets) aterfier.wad (ater fieri) Misc. Author Info : Ask me Description : Doom2 episode using doom1 stock textures plus alpha textures. I put more emphasis in lighting this time. Additional Credits to : Salt-Man Z Melodica Lila Feuer Austinado Gifty antares031 Philnemba DuckReconMajor _Mud ReaperAA NaturalTvventy TheOrganGrinder RedNeckerz Mary elend Tango Firedust HAK3180 Andromeda Valboom yakfak Catpho RonniejamesDiner Deadwing TheNoob_Gamer Xaser Walter confetti gaspe Nirvana grrfield elmo792 plums For playtesting, pointing out bugs, giving support and valuable criticism, helping to a more polished final version. =========================================================================== * What is included * New levels : Map01: receiving station Map02: proxima labs Map03: sewage system Map04: forgotten colony Map05: photosynthesis Map06: fiorina 161 Map07: quarantine Map08: toliman fading Map09: rigil kentaurus Sounds : No Music : Yes Graphics : Yes (doom1 and alpha textures) Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : No * Play Information * Game : Doom2 Map # : Map01 to Map09 Single Player : Designed for Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Other game styles : No Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 4 months total on and off. Editor(s) used : Doombuilder2, Slade, Doomword. Known Bugs : several slime trails might appear May Not Run With : it should run in every limit-removing port but it may crash on vanilla due to possible visplane oferflows Tested With : Prboom++ * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors