=========================================================================== Advanced engine needed : GZDoom Primary purpose : Single play =========================================================================== Title : Doom Temple II: Joel Quest Filename : varg2.wad Release date : February 28 2018 Author : Michael Miller (as "thedickwolf") Email Address : [redacted] Other Files By Author : vtemple.wad Description : My map submission for Vargskelethor's Doom Mapping Contest II back in 2018 under the pseudonym "thedickwolf". Finally got around to uploading it to the public. RPG elements such as gold drops, shops and blacksmiths combine with a new melee and magical arsenal to help you complete a quest tasked by your king. Additional Credits to : Bethesda for Daggerfall textures, compiled into a WAD by ceeb of Realm667; Melee Revenant by CARRiON and 00_Zombie_00 of Realm667; Mike Newman of VGMusic for "Break the Targets" from SSBM; Merit Celair of VGMusic for "Kremlantis" from Donkey Kong Land; Vinesauce Vargskelethor for the contest! =========================================================================== * What is included * New levels : 1 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : 26 days (Feb 2 to Feb 27 2018) Editor(s) used : GZDoom Builder May Not Run With : Non-GZDoom ports. Uses many ZDoom features but has true-color PNGs. Tested With : GZDoom 3.2.5 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ You are free to copy and redistribute the material in any medium or format. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. If you remix, transform, or build upon the material, you may not distribute the modified material. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors FTP sites: idGames Archive