=========================================================================== Archive Maintainer : Arch-Vile Update to : valhalla_ns.ZIP Advanced engine needed : Skulltag, Zandronum, GZDoom Primary purpose : Single play =========================================================================== Title : Valhalla Filename : valhalla_ns.wad Release date : 08/06/2021 Author : Evgeny "Arch-Vile" Smirnov Email Address : [redacted] Other Files By Author : DAMN!!!.WAD, TERRAIN.WAD, GOTHIC.WAD, DCITY3.WAD, DCITY2_5.WAD Misc. Author Info : Other game projects: "Killer Tank" (Electrotech software) (leveldesign, modelling) "Pink Panther: Pinkadelic Pursuit" (Electrotech software) (graphic design, leveldesign) "Earthworm Jim" (Electrotech software) (GBC and GBA versions (job for NAMCO)) "Skate madness" (Electrotech software) (leveldesign, graphic design) Description : In a memory of our comrade Ivan "Infidel" Bunakov All warriors are going to Valhalla Get through historic ages of Human Civilization - Modern - Gothic - Roman - Egypt - Aryan Get through violent and massive bloody battles To reach Valhalla and throne of Odin! Discover greatest history mysterys: Who and why built pyramids? What's inside of it? What did Paleocontact Theory supporters say? ;) Glossary: * "Kapyra" is the death metal band "Epitaph" gitarist known for felling on a staircase rising the cloud of dust which happened 11th of april 1987 Additional Credits to : Van-Dal for testing =========================================================================== * What is included * New levels : 13 Sounds : No Music : Yes Graphics : A lot! Dehacked/BEX Patch : No Demos : 1st lvl Other : No Other files required : None * Play Information * Game : Doom 2 (Zandronum, GZDoom) Map # : 1 - 13 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Only one difficulty! * Construction * Base : New from scratch Build Time : 2 months Editor(s) used : Doom Builder, Slade, SlumpEd Known Bugs : Some "missing objects" on GZDoom May Not Run With : some levels are slow on Brutal Doom but absolutely OK on Skulltag and newer engines Tested With : Skulltag and higher, GZdoom * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: https://disk.yandex.ru/d/h756PiypXaRu-w FTP sites: nope