NOTE TO ARCHIVER: Do not remove me email from this txt file. =========================================================================== Advanced engine needed : Yes Primary purpose : Single play =========================================================================== Title : "Shitgunner" and "Grosse32" Filename : MM_SG_31-32 Release date : 6/28/19 Author : Zillo "Ziyo" Email Address : regnucaelis@protonmail.com Misc. Author Info : Philosopher and DOOM mapper. Description : A "Moddest Mapping Challenge" double special. Occupies the secret levels "31" and "32." With Map31 being the Infamous "Shitgunner" map. Where the map layout is a traced sprite of the Shotgunner. For those who don't know, "Moddest Mapping" or MM, is a challenge where mappers have to make a map with 4 enemy types max, 40 sectors max, and no SSG. Mappers could pick map slot(s) and make a map for that. Pretty painful, and you'll feel my pain with this double whammy baby. Additional Credits to : ID Software. The Beatles, God, and the folks who playtested :) =========================================================================== * What is included * New levels : 2 Sounds : No Music : Yes Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 31-32 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 14 hours in total for both maps Editor(s) used : GZDoom Builder. Slade3. Known Bugs : None, but let me know any. They'll be squashed. May Not Run With : A toaster or Dosbox Tested With : Crispydoom and Zandronum and GZDoom. * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ You are free to copy and redistribute the material in any medium or format. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. If you remix, transform, or build upon the material, you may not distribute the modified material. * Where to get the file that this text file describes * Email me if you can't find it. The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors