=========================================================================== Advanced engine needed : GZDoom (Other ZDoom-based source ports may work as well) Primary purpose : Single + coop play =========================================================================== Title : Shamrock Base Filename : shamrock Release date : 3-15-2019 Author : mArt1And00m3r11339 Email Address : [redacted] Other Files By Author : Other wads are in this playlist: https://www.youtube.com/playlist?list=PLm8AwdYOntbLCXVgk1-JAh3PbezDqaGL8 Description : Shamrock Base is a small level with heavy amounts of green since Saint Patrick's Day is coming up. The building the player starts in is shaped like a 4-leaf clover. You will need a ZDoom-based source port to play this since it is in Universal Doom Map Format. That includes but not limited to ZDoom, GZDoom, and Zandronum. The level is small so that if you do not like my long levels, this one is for you. It is beatable with custom mods that make the enemies more dangerous, such as Hard Doom. If you wish to play it with other mods, you can do that as well. If any issues arise, please contact me for assistance. Additional Credits to : IDSoftware for Doom II and Doom 3 sound effects. TerryWADArachive(for providing Doom 3 sounds on /idgames). Community Chest 4 team for the cc4-tex. Whoever made Deus Vult 2 (Doom Guy's face with the sunglasses) Faerlyn for the death sound of the cyberdemon and spider mastermind (and the wake up sound for the spider mastermind), which came from Hard Doom. Eradrop for the Doomsphere from his/her WAD, Deep In Hell. =========================================================================== * What is included * New levels : 1 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes (go on YouTube and look it up) Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 01 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Designed for Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : 1-2 days, possibly more. Editor(s) used : GZDoom Builder, Slade Known Bugs : Some unaligned textures (such as the windows in the shamrock building) but that should not be a cause for concern. May Not Run With : Source ports known to have issues with it. Tested With : Zandronum v3.0 (because I played this with Hard Doom) * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors