=========================================================================== Title : Sapphire - Orbital Research Filename : sapphire.pk3 Date Finished : May, 1st 2006 (v1.0) May, 24th 2020 (v2.0) Author : Daniel "Tormentor667" Gimmer Web Page : http://www.realm667.com Email Address : [redacted] Description : This is a medium sized map based on a space station, a research facility for engines powered by simulated black holes, maintained by the Sapphire Corps. Thx goes to : id Software for DooM & Quake Randy Heit for ZDoom Graf Zahl for GZDoom Authors of the TooMuchBrown texture set Authors of AltDeaths from https://realm667.com/index.php/en/component/docman/?task=doc_download&gid=766&Itemid= AgentSpork and Carnevil for the "Hectebus" Eriance for the "Spider Demolisher" Ghastly_Dragon for Hectebus and Demolisher GLDefs Sandypaper for Hectebus and Demolisher brightmaps Vader for some sound edits for Hectebus Vados and LucasArts for Endship model from https://p3dm.ru/files/avio/other_avia/7061-starfighter-.html Gothic for the BHGen weapon code and sprites edit NMN, Zero Prophet, Reactor, Kronos and Midway for BHGen weapon sprites DBThanatos and D4T Team for zoomfactor and lightning sprites for improved BHGen Graf Zahl, Enjay, The Dark Archon and Bio Hazard for beta-testing Kevin Riepl for the music track Ozymandias81 for countless improvements, support and additions, you rock man! =========================================================================== * Play Information * Map # : MAP01 Source Port : GZDoom 4.4+ Single Player : Yes Cooperative 2-8 Player : Yes Deathmatch 2-8 Player : No Difficulty Settings : Yes New Sounds : Yes New Music : Yes New Graphics : Yes * Construction * Base : Scratch Build Time : v1.0 - 2 weeks v2.0 - 3 weeks Editor(s) used : Adobe Photoshop, DoomBuilder, ACC, XWE, Ultimate Doom Builder, Slade, WadExt, Maverick3d, Blender, GIMP, LameXP Known Bugs : None * Copyright * You may use material from this project for your own projects as long as you credit the respective creators. You may upload this file somewhere else as long as this file stays included as it is. You may base projects on this resources and setting.