=========================================================================== Advanced engine needed : Limit Removing Primary purpose : Single play =========================================================================== Title : Brutana Filename : pc_Brut.wad Author : Paul Corfiatis (Pcorf) Email Address : [redacted] Description : A very hard and linear map with nasty ambushes galore. UV is for experts. Features every monster type from Doom 2 and finding the secret areas are vital! Used in Doomworld Mega Project 2018. =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes (Parhelion by James "Jimmy" Paddock) Graphics : No Dehacked/BEX Patch : No Demos : Yes (Prboom plus demo included inside wad) Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New level from scratch Build Time : A few days Editor(s) used : Doom Builder 2.1, XWE 1.16 Known Bugs : If using Vanilla you will exceed the visplane limit in final area. Otherwise no bugs when using a limit removing port. Tested With : ZDoom 2.8.1 (Doom strict) and Prboom-Plus (complevel 2) * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors