=========================================================================== Advanced engine needed : GZDoom Primary purpose : Single + coop play =========================================================================== Title : Peanut Butter Cake Massacre Filename : PBCM Release date : 1-23-2019 Author : mArt1And00m3r11339 Email Address : [redacted] Other Files By Author : Other wads are in this playlist: https://www.youtube.com/playlist?list=PLm8AwdYOntbLCXVgk1-JAh3PbezDqaGL8 Description : Peanut Butter Cake Massacre is another sequel to Oreo Cake Massacre. This one has a lot of white, tan, and brown. Peanut butter is golden brown but I could not find a shawn texture that resembles that color so I had to use tan as a substitute. This level has some invisible items so you are going to have to do some hunting around for them. Music is "Fear of the Heavens" from Secret of Mana. This level was updated on 5-29-2020 (removed duplicate face animations and fixed patches STFTL00 through STFTL40). Additional Credits to : IDSoftware for Doom II and Doom 3 sound effects. TerryWADArachive(for providing Doom 3 sounds on /idgames). General Rainbow Bacon (for creating Slaughterfest). Zachary Stephens for the Slaughterfest 3 resources. Community Chest 4 team for the cc4-tex. GOTHIC team for the GOTHICTX (which can be originally found in GothicDM or Gothic2. Credit goes to the authors of the graphics). Quake for q1-tex. Whoever created NB_RECOL, credit goes to that person or group (I don't know who made the texture pack, though). Whoever made Deus Vult 2 (Doom Guy's face with the sunglasses) Faerlyn for the death sound of the cyberdemon and spider mastermind (and the wake up sound for the spider mastermind) =========================================================================== * What is included * New levels : 1 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes (go on YouTube and look it up) Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 01 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Designed for Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : 7 months Editor(s) used : GZDoom Builder, Slade Known Bugs : None (at least that I know of) May Not Run With : Vanilla-based source ports (such as Boom) because this WAD uses Hexen format. Tested With : GZDoom g3.4.1, ZDoom 2.8.1 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors