=========================================================================== Advanced engine needed : Limit-Removing Primary purpose : Single play =========================================================================== Title : The Modest Mapping Challenge Filename : TMMC.wad Release date : 03/10/2020 Author : Jark, Pegleg, LowGcifer, Kaito et al Email Address : [redacted] Other Files By Author : TMMC 2 is in the works! Misc. Author Info : While I (Jark) started the project, Pegleg, LowGcifer and Kaito were invaluable to its success Description : A community project, each Mapper had 40 sectors (In editor, joining of sectors was allowed), 4 monster types and No SSG to work with in Doom: Doom 2 (Doom) Format. Story Prelude : The Chinese Military has requested the UAC's support after reports of demons emerging from a cave system in Tibet by the local farmers. Naturally, such claims aren't treated with complete seriousness and the UAC sends you with two cadets into the mountains. After stopping to tie your shoelaces while the cadets scouted ahead, you hear multiple gunshots and screams of agony echo off the valley's walls before all is quiet. You draw your trusty sidearm and continue down the mountain path... Mapping Roster : ------------------ Episode 1: Caverns ------------------ MAP01 - "Cavern Mouth" by Jark Music - "Deep into the Code" by Bobby Prince MAP02 - "The Quickie" by Ziyo Music - "Animal Farm" from Alienated (WAD) MAP03 - "In The Depths Below" by Ziyo Music - "Infinite Rage" by Ater Letum MAP04 - "Cavernous Blight" by ShadesMaster Music - "Between Levels" by Bobby Prince MAP05 - "The Aquifer" by Solmyr Music - "Hell's Maw" by Kevin Schilder MAP06 - "Rocket Science" by Kaito Music - "Into the Beast's Belly" from TNT:Evilution (WAD) --------------------------- Episode 2: Ruined tech base --------------------------- MAP07 - "Hole" by Count651 Music - "Shawn's Got the Shotgun" by Bobby Prince MAP08 - "Spiflicatic Shenanigans" by Jark Music - "Hiding the Secrets" by Bobby Prince MAP09 - "UAC Underground Base" by xxWeNxx Music - "Sadistic" by L.A. Sieben MAP10 - "UAC Outpost 47" by Fraggle Music - "Setting the Pace" by Bobby Prince MAP11 - "Derelict Portal" by Pegleg Music - "Signs of Evil" by Bobby Prince --------------- Episode 3: Hell --------------- MAP12 - "The Living Sigil" by LowGcifer Music - "Under Death" by Mark Klem MAP13 - "Unearthed" by Count651 Music - "DOOM" by Bobby Prince MAP14 - "Pools of Blood, Hall of Bone" by Obake Music - "Ziyo" by Fookerton MAP15 - "Dire Crossings" by joepallai Music - "Hell Keep" by Bobby Prince MAP16 - "Consistently Obnoxious" by Liberation Music - "Dirt" by Bobby Prince MAP17 - "Red as Heck" by LowGcifer Music - "Absense of Light" by Symphony X MAP18 - "Oasis in Fire" by Blue_Juice_ Music - "Bloody Skies" by Maxime Tondreau MAP19 - "Freak Circus" by DukeOfDoom Music - "Deep into the Code" by Bobby Prince MAP20 - "Entrance to Gluttony" by LowGcifer Music - "Church of The Machine" by Symphony X --------------- Episode 4: City --------------- MAP21 - "Eastern Plaza" by DukeOfDoom Music - "Dark Halls" by Bobby Prince MAP22 - "The House with Laughing Windows" by Walter Confetti Music - "The Dave D. Taylor Blues" by Bobby Prince MAP23 - "Highstreet" by Jark Music - "Bye Bye American Pie" by Bobby Prince MAP24 - "Bed for the Restless" by Blue_Juice_ Music - "In the Dark" by Bobby Prince MAP25 - "Gloom" by Count651 Music - "Adrian's Asleep" by Bobby Prince MAP26 - "Ghost Town" by Super Mighty G Music - "Waiting for Romero to Play" by Bobby Prince MAP27 - "Library of Truth" by Ziyo Music - "Ziyo" by Fookerton MAP28 - "Slaughter at the Dock" by LowGcifer Music - "A Fool's Paradise" by Symphony X MAP29 - "Stranded" by LowGcifer Music - "Shawn's got the Shotgun" by Bobby Prince MAP30 - "Build my Messiah" by Kaito Music - "Endgame" by Bobby Prince Secret maps: MAP31 - "Shitgunner" by Ziyo Music - "Kickstart my Heart" by Motley Crue MAP32 - "The Triad" by Ziyo Music - "Doomsday's Comin'" by Sunstorm Interactive ------------------------- Additional Credits to : ------------------------- ID Software for creating both Doom 1 and 2 Doom textures in Doom 2 (D1GFXD2): Conversion: SargeBaldy Author: id Software Submitted: Tormentor667 The Memento Mori (WAD) crew for SKY1 The Requiem (WAD) crew for SKY3 Doom Writer by Visual Vincent used for creating map name graphics in non-MAPINFO reading ports TheV1perK1ller for the DeHacked patch Liberation for letting me use the Decorate from 1klinescp Special thanks to: Pegleg LowGcifer Kaito For supporting the (rough) start of the project, providing constant help throughout its life and helping make sure things ran smoothly as admins. and Count651 who made 2 maps very quickly which I think drew more people towards the project LowGcifer, Pegleg, and Kaito took over the project after Jark had to leave for personal reasons. It is I, LowGcifer, who is writing this. LowGcifer did the compiling after Jark made the first build. Hello! Jark again :) yes thanks to the gang above and another shout out to Captain Caleb who is one of the only ones to test the wad multiple times in its entirity! Austinado also for his Testing prowess =========================================================================== * What is included * New levels : 32 maps, 4 episodes Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : Mapinfo Lump Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 through to MAP32 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : Made From Scratch Build Time : 5 months mapping, 4 months compiling + testing on and off Editor(s) used : Doom Builder 2, GZDoomBuilder, Ultimate Doom Builder, Slade, Doom Writer, Photoshop Known Bugs : A rather small amount of slimetrails Tested With : Crispy Doom, PrBoom+, GZDoom, Eternity Engine * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ You are free to copy and redistribute the material in any medium or format. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. If you remix, transform, or build upon the material, you may not distribute the modified material. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors