=========================================================================== Archive Maintainer : This is an updated version of the map released in 2013, it has a few minor changes implemented as a result of feedback from people playing it, it is meant to replace the previous version. Update to : methane.zip (methane.wad) Advanced engine needed : ZDoom Primary purpose : Single player =========================================================================== Title : Mine filled with methane Filename : METHANE.WAD Release date : 09/07/2019 update (v1.1) 07/16/2013 original release (v1.0) Author : Jacek Nowak Email Address : [redacted] Other Files By Author : jupiter7.wad, nukebase.wad, arsenic.wad, actinium.wad, lithium.wad, hydrogen.wad Description : A relatively large map (over 300 monsters on UV to keep you busy) with a bunch of nonlinearity. There is more than one way to complete the map and you don't have to visit all areas to do it but exploration is encouraged and will make your life easier thanks to different weapons and powerups you may find in "optional" places. This wad includes MAPINFO lump which disables jumping - please do NOT override this as you are not supposed to jump in this map. Action takes place in a mine filled with methane... and hellspawn! Try finishing with 100% monsters and secrets! I hope you will enjoy playing the map as much as I enjoyed making and playtesting it! =========================================================================== * What is included * New levels : 1 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other : MAPINFO Other files required : None * Play Information * Game : DOOM2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : a year on and off (mostly off of course) Editor(s) used : Doom Builder 2, SLADE 3 Known Bugs : None May Not Run With : Anything other than ZDoom/GZDoom Tested With : GZDoom 1.8.2, ZDoom 2.7.1 (original), GZDoom 3.3.2 (update) * Changelog * v 1.1. - made it easier to find rocket launcher (people had trouble finding it and it wasn't really supposed to be hidden) - added shortcuts that open later in game to reduce amount of backtracking - added a few more teleports out of lava - slightly increased amount of armor - made one of the secrets easier to find - a few very minor tweaks Other than the above, it's the same map. * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors