=========================================================================== Advanced engine needed : Boom compatible Primary purpose : Single play =========================================================================== Title : Joyful Raider Filename : joyraid.wad Release date : May 12, 2021 Author : Pierrot Email Address : [redacted] Other Files By Author : speedmaps for Pandemonium (psm1) and Pineapple Under the Sea (tt, bbb, 12days, ccc) events, The Ruins' Awakening (ruinsawa), Subverted (subvertd) Description : This is my entry for the "15 Years A Doomer" contest held by Jimmy on Doomworld.com on late march 2021. The map is a tribute to Jimmy's mapping style with action taking place in a sandy temple. Some mapping tropes included are mostly inspired by Jenesis. This release includes difficulty settings and coop starts. Additional Credits to : James Paddock for the textures (jimmytex) Mark Klem for the MIDI ("Path of Destruction") Id Software for DOOM 2, Pascal vd Heiden for Doom Builder, Simon Judd for Slade =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 15 hours (initial release) Editor(s) used : DBX, Slade3 May Not Run With : Vanilla Tested With : PrBoom+ 2.4.8 (cl9), GZDoom 4.2.4 (Boom strict) * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors