=========================================================================== Advanced engine needed : Prboom+ and higher, glboom recommended Primary purpose : Single play =========================================================================== Title : Hyperload Filename : hyperload.wad Release date : 09.08.2020 Author : El Inferno Email Address : [redacted] Other Files By Author : Advent Description : Hyperload is a boom compatible map featuring OTEX techbase style. To exit the level you need to collect 3 keys each of which is heavily guarded. The map is designed for UV difficulty but HMP is recommended for the first playthrough. HNTR has somewhat different monster placement. Additional Credits to : Ukiro for creating OTEX texture pack KoD for music =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 1 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 1 month Editor(s) used : UDB, Slade 3, WhackEd4 Known Bugs : The red/green column near the start does not behave properly in zdoom derived ports due to different scroll physics. Various visual glitches in prboom. May Not Run With : None Tested With : glboom+ 2.1.4.5, 2.1.4.7, GZDoom 4.4.2 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ You are free to copy and redistribute the material in any medium or format. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. If you remix, transform, or build upon the material, you may not distribute the modified material. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors