=========================================================================== Primary purpose : Single play =========================================================================== Title : Honey Bun Carnage Filename : HBC Release date : 1-25-2021 Author : Timothy Brown (MArt1And00m3r11339) Email Address : [redacted] Other Files By Author : The maps are on YouTube under the Timothy Brown channel. Description : You are going through 12 honey buns of different species of enemies. I've had Debbie's honey buns recently so I decided to make a map based on them. Tan and white are the primary colors of this map (tan is the bread portion, white is the icing). Play through is found at: https://youtu.be/I6g4bNoi6_o Additional Credits to : ID Software for Doom II. Community Chest 4 team for cc4-tex. Zachary Stephens for Slaughterfest 3 resources. General Rainbow Bacon or Doom Hero for Slaughterfest. Aubrey Hodges for PSX Doom sounds from Midway. Benjogami for music from "Thomas Neinsteen's 30 Years in Hell" from Dying Camel's Demons 3. *If there is anything else that I missed, please let me know so that I can fix it. =========================================================================== * What is included * New levels : 1 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 1 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : More than 1.5 days Editor(s) used : GZDoom Builder, Slade 3 Known Bugs : None May Not Run With : Boom (requires ZDoom-derived source ports) Tested With : GZDoom g4.4.2 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors