=========================================================================== Advanced engine needed : limit removing port Primary purpose : Single player =========================================================================== Title : Doom Island Filename : DOOMISLA.wad Release date : 19/10/2021 Author : Nicolas Monti Email Address : [redacted] Other Files By Author : deiminma.wad (Deimos Immaculated) eviltecc.wad (Eviltech) favie112.wad (favillesco - episode 1) favie211.wad (favillesco - episode 2) reticue1.wad (reticula - episode 1) faviae10.wad (favillesco alpha - episode 1) faviae21.wad (favillesco alpha - episode 2) erkatane.wad (erkattäññe) manolaik.wad (Mano Laikas - A road to Gamzatti) witness.wad (Witness of Time) afterlif.wad (afterlife) massexe.wad (Mass Extinction) 60secret.wad (60 Secrets) aterfier.wad (ater fieri) centauri.wad (alpha centauri) backto94.wad (back to 1994) enceladv.wad (enceladus) Misc. Author Info : Ask me Description : Doom2 episode with 9 levels with custom monster behaviour via DEHACKED Additional Credits to : Alaxzandarz Valboom Infected Animal Pirx Philnemba Deadwing WH-Wilou84 Bobby "lolmcswagger" Denim Destroyer Big Ol Billy Moustachio Walter Confetti Doomkid Tango RonniejamesDiner Dei_eldren Dusty_Rhodes RevenantFTS97 Andromeda SilverMiner PeterMoro Noiser Firedust rd. thelamp SuperCupcakeTactics TheNoob_Gamer Arrowhead Catpho Steve D Engired Endless Biodegradable Astro X FrancisT218 Gaspe For playtesting, pointing out bugs, giving support and valuable criticism, helping to a more polished final version. =========================================================================== * What is included * New levels : map01: patria y vida map02: esperpento map03: mr. smiley give head safari map04: en mis aposentos map05: little left to give map06: theatrical cut map07: luna de miel map08: heliopausa map09: hard to let go Sounds : No Music : Yes Graphics : Yes (only title and intermission screens) and some decoration (trees) Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : No * Play Information * Game : Doom2 Map # : map01 to map09 Single Player : Designed for Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Other game styles : No Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 2 months and a half Editor(s) used : Doombuilder2, Slade, Doomword. Known Bugs : possible slime trails May Not Run With : it should run in every limit-removing port but it may crash on vanilla due to possible visplane oferflows and lump conflicts Tested With : Prboom++ /zdoom * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors