=========================================================================== Archive Maintainer : dkshrine_rv2 replaces dkshrine_r. (reupload of text file as the previous didn't fit the format exactly) Update to : dkshrine_r Advanced engine needed : Limit removing engine Primary purpose : Single play =========================================================================== Title : The Shrine (Remastered) Filename : DKSHRINE_RV2.WAD Release date : 27/07/2019 Author : Dennis Katsonis Email Address : [redacted] Other Files By Author : Borax 4: BORAX4.WAD (Doom) The Shrine (Original): DKSHRINE.WAD (Doom 2) Med Labs : MEDLAB.BSP (Quake) Dens Haus : DMHAUS.BSP (Quake) Dens Haus 2 : DMHAUS2.BSP (Quake) Dens Haus 3 : DMHAUS3.BSP (Quake) Astrus Base : ASTRUS.BSP (Quake) The Borax Factor : BORAX.BSP (Quake) Borax 3 : BORAX3.BSP(Quake) Borax II : BORAX2.BSP (Quake 2) The Ulysses Project : ULYSSES.PAK (Quake 2) Heavy Industry : HEAVYIND.BSP (Quake 2) Den's Palace : DKPALACE.BSP (Quake 2) Home of Duelling Evil : HODE.BSP (Quake 2) Orbital Fortitude : ORBFORT.BSP (Quake 2) Misc. Author Info : None Description : Ten levels which take place in a demonically occupied industrial area. DK Shrine Remastered is an "old school" Doom II WAD, based on levels made in 1994-1995. As a result, it has a layout and gameplay style familiar to people who played levels coming out in that era, but with a fresh and appealing visual style. People looking for a WAD with more modern gameplay elements and style may be dissapointed, but those who did enjoy the more abstract, iD like levels which were around during DooMs heyday should find something to enjoy. This WAD is basically my original "The Shrine" WAD with significant cosmetic, design and gameplay changes. Additional Credits to : No one else specifically worked on this WAD with me. Music and textures were taken from elsewhere and credit is given in the "Additional Thanks to" section. =========================================================================== * What is included * New levels : 10 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : Yes Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 1 - 10 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : Player starts only Other game styles : None Difficulty Settings : Yes * Construction * Base : Heavily Modified version of (dkshrine.wad) Build Time : 7 months Editor(s) used : Eureka, Slade 3 Known Bugs : None May Not Run With : Chocolate Doom, original DOOM2.EXE. Tested With : PRBOOM+, GZDOOM, PRBOOM, Crispy Doom, Doomsday * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: moddb.com FTP sites: http://members.iinet.net.au/~dennisk@netspace.net.au/Doom2Levels/