=========================================================================== Title : Destroy Hell 2: Massacre Filename : desth2.wad Primary purpose : Single Game : Doom II =========================================================================== Author : Matthias (AKA enkeli33) Web site : https://liquiddoom.net/ Email Address : enkeli33@gmail.com =========================================================================== * About * =========================================================================== This megawad was created back in 2006. I was a child and I was curious about Zdoom engine, so I was experimenting with Zdoom things. I also copypasted all textures from the Alien Vendetta megawad, downloaded a bunch of new custom enemies from Realm667 (except the Blue Cacodemon. It's just regular Cacodemon, but with blue sprites). I put so many things in the .wad file without even fully understanding what I am doing, so it's a complete miracle it even works. What a mess. The megawad was originally called 'Total Massacre'. Now in 2021 I decided to publish it to Doomworld archives to preserve it. And I renamed it to Destroy Hell 2: Massacre, mostly because I want to make it clear it's another cringy abomination made by me when I was child, directly following my Destroy Hell megawad. I planned to make a megawad with 32 maps, but I stopped at number 8 as I simply had different priorities in my life (school and such). List of maps: MAP 01 - Temple of Sun MAP 02 - Gibbet MAP 03 - All Your Base Are Belong To Us MAP 04 - Colors MAP 05 - The Silver Pyramid MAP 06 - The Forgotten Mines MAP 07 - Pink Terror MAP 08 - Massacre Music: Title - Doom - E3M8 MAP 01 - Final Doom - TNT: Evilution - MAP02 MAP 02 - ZBlood megawad MAP 03 - Hexen - MAP 06 MAP 04 - Actually, it's from old czech videogame called "Zazracny Lek" (Miraculous Cure) MAP 05 - Heretic - E1M7 MAP 06 - Hexen - Map 24 MAP 07 - Heretic - E2M4 MAP 08 - Requiem megawad =========================================================================== * Engines, ports and everything * =========================================================================== This one works only with Zdoom engine and its forks (Gzdoom, Qzdoom, Zandronum, Skulltag, Lzdoom and so on), because it contains Zdoom things. Also I tried to play it with Brutal Doom mod and it seems to work just fine without any issue. =========================================================================== * Many thanks to * =========================================================================== ID software for creating the game. The creators of Doom Builder 1 and 2, Gzdoom Builder and Slade 3 and other tools. Of course thanks to all players! =========================================================================== * About me * =========================================================================== Here are other pwads I made or I was part of the team that made them: Idoom mapping contest #1: Quake World (Map 03) https://www.doomworld.com/idgames/levels/doom2/Ports/g-i/idmqwcon Zones of Fear (Maps 01, 02, 04, 07, 10, 12, 14, 16, 17, 18, 19, 21, 23, 25, 27, 29) https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/zof Fucking Hexen https://www.doomworld.com/idgames/levels/hexen/d-f/fh Energy Flux https://www.doomworld.com/idgames/levels/doom2/Ports/d-f/flux Czechbox (Maps 02, 07, 10, 12, 18, 21, 23, 24, 26, 28, 32) https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/czechbox I'ts Real And It Kills (AKA Everything Sucks) https://www.doomworld.com/idgames/levels/heretic/Ports/iraik Penumbra https://www.doomworld.com/idgames/levels/hexen/p-r/penumbra Destroy Hell https://www.doomworld.com/idgames/levels/doom2/d-f/desth =========================================================================== New levels : 8 Sounds : Yes Music : Yes Graphics : Yes Dehacked Patch : Yes Demos : No Other : No Other files required : DOOM2.WAD =========================================================================== * Play Information * =========================================================================== Game : DOOM II Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : No Difficulty Settings : Yes Port : Zdoom/Gzdoom =========================================================================== * Construction * =========================================================================== Base : From Scratch Playtesters : none Known Bugs : A lot Build Time : During 2006 Editor(s) used : Doom Builder 1 and 2, Ultimate Gzdoom Builder, Gimp, MS Paint, Slade 3, XWE, WinTex, NWT Tested With : See above May Not Run With... : Everything else aside of Zdoom-based ports. =========================================================================== * Copyright / Permissions * =========================================================================== I don't believe in copyright. IMO you can't own information. Feel free to do whatever you want with copies of this megawad.