=========================================================================== Archive Maintainer : Arch-Vile Update to : new Advanced engine needed : Skulltag, Zandronum, GZDoom Primary purpose : Single play =========================================================================== Title : Damned City 2 [From Moscow to Agartha] Filename : DCITY2_5.WAD Release date : 14/01/2019 Author : Evgeny "Arch-Vile" Smirnov Email Address : [redacted] Other Files By Author : DAMN!!!.WAD, TERRAIN.WAD, GOTHIC.WAD Misc. Author Info : Other game projects: "Killer Tank" (Electrotech software) (leveldesign, modelling) "Pink Panther: Pinkadelic Pursuit" (Electrotech software) (graphic design, leveldesign) "Earthworm Jim" (Electrotech software) (GBC and GBA versions (job for NAMCO)) "Skate madness" (Electrotech software) (leveldesign, graphic design) Description : In honor of 25th DooM birthday This is a story of what is to be a Hero! From demon-hunted (because of stupid city major) Moscow suburbs through city metro stations, tunnels and railways - to crooked cosmodrom which demons used to invade Agartha. But only there lies last hope of Humanity: the legacy of Ancestors and Heroes! Find the hidden Temple in the "Hall of Men" and activate the 5th Element! Glossary: * "Soloha" is the daughter of Stalin * "Kapyra" is the death metal band "Epitaph" gitarist known for felling on a staircase rising the cloud of dust which happened 11th of april 1987 * In the episode there are allusions on favourite films: "Red Heat", "Terminator", "Alien", "5th Element" and Arnold Schwarzeneger was mentioned some times :) *The text on a placard in "Red Heat" health club says: "Arny is angry that You are not keep up this place!" * Sobyanin is the current Moscow major (who deals with demobns) Additional Credits to : Van-Dal for testing =========================================================================== * What is included * New levels : 10 Sounds : Yes Music : No Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 1 - 10 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : 4 months Editor(s) used : Doom Builder, Slade, SlumpEd Known Bugs : Some "missing objects" on GZDoom May Not Run With : 8 and 9 levels are slow on Brutal Doom but absolutely OK on Skulltag and newer engines Tested With : Skulltag and higher, GZdoom * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: https://yadi.sk/d/pYIxUy6ID09iOA FTP sites: nope