=========================================================================== Advanced engine needed : Limit Removing (tested in prboom-plus cl2) Primary purpose : Single play =========================================================================== Title : Legend of the Hidden Tech Filename : DBP_09 Release date : 3/11/2019 Author : Doomer Boards Community Email Address : [redacted] Description : The hottest meso-american-sci-fi game show in the ultraverse just got a new contestant! But this ain't no Price is Right. If you want to win the big prizes, you'll have to fight your way through ancient ruins, mysterious tombs, not-so-tranquil lakes, and demonic arenas. Don't worry, though. Whether you live or die, it's all for a good cause: entertainment! Legend of the Hidden Tech is a 9-map episode for limit-removing ports made by members of Doomer Boards during February 2019. The set features 7 regular maps, 1 monsterless progression-stopper, and a very special bonus map from supercupcaketactics. Watch out for those cameras, too--they just might be the key to uncovering some easter eggs ;) =========================================================================== * What is included * New levels : Yes Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : DOOM 2: Hell on Earth Map # : MAP01 - MAP09 Single Player : Designed for Cooperative 2-4 Player : Starts included, untested. Deathmatch 2-4 Player : Starts included, untested. Other game styles : None Difficulty Settings : Implemented * Construction * Base : New from scratch Build Time : 2/1/2019 - 3/1/2019 Editor(s) used : Slade and all the Doombuilder varieties probably. Known Bugs : slow down in certain outside areas of Map04 in ZDoom Tested With : prboom-plus cl2, Eternity, and (G)ZDoom Tested By : glenzinho, bigolbilly, joe-ilya, deetee, wintertowns * Map Details * MAP01 | "Lucky Day" by Big Ol' Billy MAP02 | "The Stonemarker" by Scrangus McBrickdad MAP03 | "Entombed" by Big Ol' Billy MAP04 | "Nightmare Crucible II" by thundercunt MAP05 | "Lake Titicaco" by glenzinho MAP06 | "Steps of Knowledge" by Big Ol' Billy MAP07 | "Cacolmec" by glenzinho MAP08 | "Space Camp" by Big Ol' Billy MAP09 | "Risk Blazer" by supercupcaketactics (BONUS) See credits for complete music, graphic, and sound credits * Info * This is part of the Doomer Boards Project (DBP) series. If you liked what you played, please consider helping with our future projects! We could always use mappers, testers, and helpful comments. http://doomer.boards.net/board/21/mapping-workshop Also check out our previous episodes too! https://www.doomworld.com/idgames/levels/doom2/Ports/d-f/dbp8_mbg https://www.doomworld.com/idgames/themes/xmas/dbp7xmas https://www.doomworld.com/idgames/levels/doom2/Ports/d-f/dbp_06 https://www.doomworld.com/idgames/levels/doom2/Ports/d-f/dbp_05 https://www.doomworld.com/files/file/19157-xenomorph-base-testing-version/ https://www.doomworld.com/files/file/19118-forest-swords/ https://www.doomworld.com/files/file/19089-circle-of-caina-sp/ https://www.doomworld.com/files/file/19073-monuments-of-mars/ * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors * Credits * APS ---- MAP01 | "Lucky Day" by Big Ol' Billy MAP02 | "The Stonemarker" by Scrangus McBrickdad MAP03 | "Entombed" by Big Ol' Billy MAP04 | "Nightmare Crucible II" by thundercunt MAP05 | "Lake Titicaco" by glenzinho MAP06 | "Steps of Knowledge" by Big Ol' Billy MAP07 | "Cacolmec" by glenzinho MAP08 | "Space Camp" by Big Ol' Billy MAP09 | "Risk Blazer" by supercupcaketactics (BONUS) TEXTURES -------- * 32in24-15-tex * aatex (skillsaw) * Perditions Gate 2 (Jaws in Space) * Hellfire Dreams (Shadowman) * Idtex (id Software) * jimmytex (Jimmy) * Mapgame (ravagefox) * DBP08: MBG (supercupcaketactics) * Nova III (Scotty) * Psytex (Psyren) * rf1024 (ravagefox) * Undying (PC/2001, ripped by ozymandias81) * zoon-tex (Jimmy) SPRITES ------- SSWV* | "Dune Warrior" from Realm667 COL3A0 | DBP03: Forest Swords COL6A0 | DBP03: Forest Swords CANDA0 | DBP08: Mind Blood Genesis KEEN* | Security camera from Duke Nukem 3D, Explosion from Strife POB2A0 | Strife BRS1A0 | Strife COL2A0 | Strife HDB3A0 | Duke Nukem 3D SOUNDS ------ DSSS* | "Dune Warrior" from Realm667 DSBDCLS | Spelunky DSBGOPN | Spelunky DSGETPOW | Spelunky DSPLASMA | Spelunky DSPSTART | Arcane Dimensions DSPSTOP | Arcane Dimensions DSSTNMOV | Arcane Dimensions DSSWTCHN | Arcane Dimensions DSSWTCHX | Arcane Dimensions DSTELEPT | Spelunky DSKEENPN | Mike Koenig (http://soundbible.com/1308-Fizzle.html) DSKEENDT | Mike Koenig (http://soundbible.com/1467-Grenade-Explosion.html) DSKEENDT | Stephan Schutze (http://soundbible.com/1765-Glass-Break.html) MENU GRAPHICS ------------- WINUM adapted from "Solid Snake Big" font by Jimmy STTNUM adapted from "Solid Snake Big" font by Jimmy STBAR adapted from "Vicarious Reality" resources by MagicMaha MUSIC ----- MAP01 | "Strange Machinery" by Big Ol' Billy MAP02 | "A Lush Load" (Phantasy Star Online) sequenced by Stacy Anne Christiansen MAP03 | "Morgue" (Shadowrun) sequenced by Dangerfold MAP04 | "Valhalla" by Bathory, sequenced by BaptizedInFire MAP05 | "Lunar Pyramid" (Super Bonk) sequenced by Teck MAP06 | "Aztec Temple" (Puggsy) MAP07 | "Ruins" by Wintertowns, from Icon of Sin EP (2019) MAP08 | "Strange Machinery" by Big Ol' Billy MAP09 | risk.mid by forty-two TITLE | "Tidal Tempest (Past)" (Sonic CD) INT. | "Egypt" (8 Eyes) sequenced by Savanahue TEXT | "Title" (Animal Crossing) sequenced by Temjin ----- Other graphics, edits, etc. by Big Ol' Billy