=========================================================================== Advanced engine needed : Limit-removing Primary purpose : Single play =========================================================================== Title : DBP 27 : 10 Day Vacation Filename : DBP27 Release date : 1/10/20 (d/mm/yy) Author : Doomer Boards Qrew Email Address : [redacted] Other Files By Author : Previous and future DBPs. Misc. Author Info : https://doomer.boards.net/ Join our qrew. Description : The twenty-seventh Doomer Board Project, with 10 maps in the theme of a summer vacation. You'll be collecting drink items for health, and food items for armour, keep your eyes on the babes, some of them can give you health or invulnerability if you approach them. Press F1 in game, if you're confused about the items, it lists info about health, armour, and babes. "Story" : It's been 26 Doomer Boards Projects, it's about time Doomguy takes a break from all that mad dog stuff; no more demons. Only relaxing, babes, drinking and living in the sunlight. But of course poor ol' Doomguy can't catch a break as usual, he knows the drill; to kill. Additional Credits to : ID for Doom Codeimp for Doom Builder DoomAD for StalungCraeft Texture Pack Sunstorm Interactive for some new sprites, textures, and sounds. Other artists for some other few graphics Sirjugginton for Slade exl for Whacked the respective midi sequencers and creators. Adobe for Photoshop Microsoft for MSPaint =========================================================================== * What is included * New levels : 10 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : UDM3 colour pallete Other files required : None * Play Information * Game : Doom 2 Map # : MAP01-10 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 1 week for pre-planning, 1 month of collective mapping and compiling, 1 month for slow feedback gathering and implementation. Editor(s) used : Doom Builders, Slade 3, WhackED 4, Photoshop, MSPaint May Not Run With : Mods Tested With : Latest PRBoom+ and G/ZDoom versions. * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors * Map list * MAP01 : The Title by 40oz MAP02 : Birdemic 3 by 40oz, supercupcaketactics and Chaingunner MAP03 : The Slayover by bigolbilly MAP04 : Resort To Violence by Joe-Ilya MAP05 : Blue Sea by Zillah MAP06 : I Poisoned The Water Supply by A2rob MAP07 : Gran Jota by Zillah MAP08 : Bungalow Brawl by 40oz MAP09 : Praia De Icarai by Glenzinho MAP10 : Credit Roll by Joe-Ilya * Music list * Title : Lancer Vs. from Deltarune Intermission : Rude Buster from Deltarune Text : Hip Shop from Deltarune MAP01 : Californication by Red Hot Chili Peppers MAP02 : Dungeon: Ruins Type 1 from Wild Arms 2 MAP03 : Voyage I by Jimmy MAP04 : Dreamer from Streets Of Rage 2 MAP05 : Misrilou by Dick Dale MAP06 : Toejazz by Stewboy MAP07 : Gran Jota by Francisco Tárrega and Narciso Yepes MAP08 : Competition menu theme from Sonic The Hedgehog 3 (PC version) MAP09 : Agua de Beber by Vinicius de Moraes and Tom Jobim MAP10 : I'm not going to spoil this one