=========================================================================== Archive Maintainer : re-upload due to bug fix. One of the secrets was glitched so i fixed it. Advanced engine needed : GZdoom Primary purpose : Single play =========================================================================== Title : Deimos Abandoned Base #79 Filename : DAB79.wad Release date : April 16 2017 Author : Peter Moro Email Address : [redacted] Other Files By Author : none Misc. Author Info : Australian amateur Doom mapper. This is my first map. Description : Very large base. Mostly non-linear gameplay. You will get lost. You will have to navigate, explore and survive. You might run out of ammo. You might need to search for health. It will be tough, intimidating and overwhelming. It will feel like you are a lone Marine in a huge Mars moon base. You have maybe never played a single map this huge, detailed and lengthy. The layout is not too confusing but you'll need to check your map from time to time. If you find yourself really stuck, lost and confused than the objective is probably acquiring the Blue Key, which unlocks most of the map. There are multiple paths to acquiring the Blue Key. Difficulty is not so high and there is plenty of exploring, mystery, traps and puzzles. Completion time is around 2 - 3 hrs so be sure to save regularly. I'm going for a Doom + Doom II only style map so NO JUMPING / NO CROUCHING. A true Doom Marine could survive this in one sitting without dying. Could you? Additional Credits to : JP LeBreton, Chubzdoomer, Andrew Hulshult =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 1 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : About 4 (!) years, a few hours a week in my spare time. Editor(s) used : Doombuilder2, GZDoombuilder, Slade Known Bugs : none May Not Run With : non GZDoom Tested With : GZDoom * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors