=========================================================================== Advanced engine needed : limit removing port Primary purpose : Single player =========================================================================== Title : Cyberpunx Filename : CYBERPNX.wad Release date : 21/12/2021 Author : Nicolas Monti Email Address : [redacted] Other Files By Author : deiminma.wad (Deimos Immaculated) eviltecc.wad (Eviltech) favie112.wad (favillesco - episode 1) favie211.wad (favillesco - episode 2) reticue1.wad (reticula - episode 1) faviae10.wad (favillesco alpha - episode 1) faviae21.wad (favillesco alpha - episode 2) erkatane.wad (erkattäññe) manolaik.wad (Mano Laikas - A road to Gamzatti) witness.wad (Witness of Time) afterlif.wad (afterlife) massexe.wad (Mass Extinction) 60secret.wad (60 Secrets) aterfier.wad (ater fieri) centauri.wad (alpha centauri) backto94.wad (back to 1994) enceladv.wad (enceladus) DOOMISLA.was (Doom Island) Misc. Author Info : Ask me Description : Doom2 episode with 9 levels with custom monster behaviour via DEHACKED Additional Credits to : Omniarch holaareola CBM Pezl Spectre01 nue MidnightMage Hitboi Moustachio valkiriforce Alter SuperCupcakeTactics Gifty Uni Bobby "lolmcswagger" CrocMagnum Frank Harper Slipgate Tourist Xaser Deadwing dei_eldren Doomkid Valboom Philnemba DjvCardMaster Big Ol Billy Andromeda Silverminer Firedust Noiser Walter Confetti thelamp Cacodemon187 DarkIceCyclone grrfield Azerty Ryath (aka scwiba) ElPadrecitoCholo For playtesting, pointing out bugs, giving support and valuable criticism, helping to a more polished final version. =========================================================================== * What is included * New levels : map01: organic map02: alphaville map03: the inmost dams map04: cooksonia map05: cyberpunx map06: inside out map07: substrate map08: biodegradable map09: tech palace Sounds : No Music : Yes Graphics : Yes (alpha textures) and some decoration (chairs, corpses and lamps) Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : No * Play Information * Game : Doom2 Map # : map01 to map09 Single Player : Designed for Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Other game styles : No Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 2 months (19/10/21 to 21/12/21) Editor(s) used : Doombuilder2, Slade, Doomword. Known Bugs : possible slime trails May Not Run With : it should run in every limit-removing port but it may crash on vanilla due to possible visplane oferflows and lump conflicts Tested With : Prboom++ /zdoom * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors