=========================================================================== Archive Maintainer : N/A Update to : N/A Advanced engine needed : ZDoom, or any others which do not require node definition Primary purpose : No levels included =========================================================================== Title : Comeback 4-Pack Filename : 1woodwar.WAD, 2sinseige.WAD, 3infinc.WAD, 4subons.WAD Release date : March 1st, 2021 Author : Raviner Email Address : [redacted] Other Files By Author : N/A Misc. Author Info : N/A Description : A compilation of the first four new maps of a minor 90s mapper returning, and re-learning, after a decades-long hiatus. Presented here, warts, DoomCute, and all. Most maps are fairly large and non-linear, requiring a good deal of wandering around and an eye for subtle details. Not recommended for impatient speedrunners, or anyone expecting particularly good maps. Map 1: "Woodbine Warzone" Rove aimlessly around a city block trying to figure out what all the ill-placed switches do! Map 2: "Sinople Seige" Make your way through the enchanted forest to a magic castle! Why does the castle have a janitorial closet? Who knows! Map 3: "Infrastructure Incursion" Negotiate a massive highway construction site, then enter an elaborate sewer system! Did the map really have to be this big? Nope! Map 4: "Suburban Onslaught" Satan just moved into your subdivision, and his backyard BBQ party has gotten a little out of hand! Additional Credits to : MP3 music (WADS 3 & 4) composed/recorded by the author Special thanks to the Doomworld.com and ZDoom.org communities for all their input, especially the following play-testers: * Biodegradable * Clippy * Dubbagdarrel * Doom OG * Dynamo * El Inferno * ElPadrecitoCholo * Kore * Soulless * Suitepee =========================================================================== * What is included * New levels : 4 Sounds : No Music : Yes (Maps 3 & 4) Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : No * Play Information * Game : DOOM2 Map # : Map01 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : Jumping/crouching for a few secrets, but not necessary for completion Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : 2 months in total Editor(s) used : Slade 3 Known Bugs : A few oddly pegged doors, misaligned textures, and other amateurish mistakes May Not Run With : Boom, or any other ports that require nodes Tested With : GZDoom v4.5.0 * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: https://wadhosting.com (for earlier unfixed versions) https://thechapeau.bandcamp.com/album/in-retrograde (for music files used in WADS [tracks #2 & #7]) *Chapeau/Bankruptcy tracks are free to download & use for any other Doom mappers as well, provided that proper credit/attribution is given. FTP sites: N/A