=========================================================================== Advanced engine needed : GZDoom (you could use other ZDoom-related source ports and they should work fine) Primary purpose : Single play =========================================================================== Title : Coca-Cola Filename : CocaCola Release date : 12-7-2020 Author : Timothy Brown (MArt1And00m3r11339) Email Address : [redacted] Other Files By Author : You can go on YouTube and look them up. Description : Coca-Cola is a map that consists of red, white, and brown (red and white for the Coca-Cola can and brown for the soda though that was only included for the sake of color variety). It is another sequel to Pepsi Apocalypse. If you play this map with OpenGL, it is best that you disable dynamic lights as the last battle lags out, rendering it unplayable (unless you have a strong computer). Play through can be found at: https://youtu.be/Y6uurc5nW7U Additional Credits to : -ID Software for Doom II -Aubrey Hodges for PSX Doom sounds from Midway -Zachary Stephens (Ribbiks) for Slaughterfest 3 resources -General Rainbow Bacon or Doom Hero for the invention of the Slaughterfest series -Community Chest 4 team for the cc4-tex. -GOTHIC team for the GOTHICTX (which can be originally found in GothicDM or Gothic2. Credit goes to the authors of the graphics). -Quake team for q1tex. -Maximiliano Cislaghi for the sunglasses. *If there is anything missing or inaccurate, be sure to address them to me so that I can correct it. =========================================================================== * What is included * New levels : 1 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 1 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Designed for Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : 8 days Editor(s) used : GZDoom Builder, Slade 3 Known Bugs : None. If there are any issues, however, please do address them to me so that I can attempt to correct them. May Not Run With : Boom (requires ZDoom-derived source ports) Tested With : GZDoom g4.4.2 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors