=========================================================================== Primary purpose : Single play =========================================================================== Title : Bloody Comb Filename : BloodyComb Release date : 8-14-2020 Author : MArt1And00m3r11339 Email Address : [redacted] Other Files By Author : You can go on YouTube and find the other maps that I created. Description : Hello trash kickers, are you ready to walk into honeycomb-shaped blood pools? Here you have it; Bloody Comb. Demo is found at: https://youtu.be/flFZ15C3cTc Additional Credits to : Ola Bjorling (Ukiro) for the textures and flats (texture pack can be found at: https://doom.ukiro.com/otex-downloads/). Community Chest 4 team for cc4-tex. IDSoftware for Doom II and the Doom 64 sounds. Maximiliano Cislaghi for Doom Guy's sunglasses (which came from Eternal Nightmares). =========================================================================== * What is included * New levels : 1 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 1 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : Few hours Editor(s) used : GZDoom Builder, Slade 3 Known Bugs : Some unaligned textures but that should not be a cause for concern (because if trying to auto-align, you would still end up with unaligned textures so that is never going away). It's a GZDoom Builder thing, not a human thing. May Not Run With : None (if you run into any problems, be sure to address them and also indicate what Doom engine you are using). Tested With : GLBoom+ v2.5.1.4 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors