=========================================================================== Archive Maintainer : - Update to : - Advanced engine needed : No. Primary purpose : Single-player mode. =========================================================================== Title : Blaze Filename : blaze.wad Release date : July 25, 2011 Author : Federico Milesi (aka MrFroz) Email Address : [redacted] Other Files By Author : blaze.wad blazer1.wad blazer2.wad marine.wad sunday.wad tricky.wad ztricky.wad Misc. Author Info : - Description : This is the very first level I made for Doom II, when I was fifteen years old. Prior to making this level I had been fiddling with Doom Builder for almost two years, trying to get a hang of the editor and making experiments on it that luckily never saw the light of day. One day I decided to give it a try to making something that could have some gameplay value from start to finish and this was the result. The map is called Blaze because burning lava plays a key role in it, and I decided to make it so because at the time I had been playing the level Miner 69er from Duke Nukem: Time to Kill and it inspired me when making this. This level was originally published in a hispanic Doom forum and it got mixed reviews there. It was my first release and it shows. Square shaped rooms? Check. Awkward texture choices? Check. Uneven pacing? Check. Oh, and don't try to get 100% kills. I didn't place enough ammo for that. It was already dated in 2011 and it is even more so ten years later. But I decided to upload it here for archival purposes, and the levels that I made after this one will follow suit. I don't expect anyone to get much enjoyment out of this unless you're into witnessing humble beginnings. Additional Credits to : - =========================================================================== * What is included * New levels : One. Sounds : No. Music : No. Graphics : No. Dehacked/BEX Patch : No. Demos : No. Other : No. Other files required : No. * Play Information * Game : DOOM2 Map # : MAP01 Single Player : Designed for. Cooperative 2-4 Player : No. Deathmatch 2-4 Player : No. Other game styles : No. Difficulty Settings : Same monster and items count for all settings. * Construction * Base : Made from scratch. Build Time : Less than two days. Editor(s) used : Doom Builder 2. Known Bugs : None. May Not Run With : Haven't really tried more than one source port. Tested With : ZDoom 2.8.1. * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get the file that this text file describes * Web sites: /idgames and my YouTube channel.