=========================================================================== Advanced engine needed : DSDA-Doom or equivalent port with MBF21 Primary purpose : Single play =========================================================================== Title : Axolotl Filename : axolotl.wad Release date : 10/09/21 Author : Wibbitz (AKA Xyzzy01) Email Address : [redacted] Other Files By Author : Sphinx Sleep with the Fishes sd20x8 forks Doombound 2 Gib-Fantasy 2 rbk_new.wad 69420 secrets! Gerbil Hopper Giggity Fractals liqueur Matthiola solution with a lowercase s nevertitty Salt Blue is false hate (with GirlofSatan) Sunlove Euro-Doom Shoddily Crafted Horror Film Description : 11 narrowly playable gimmickmap vignettes made over the course of two months (a map a day but long breaks between each map to prepare the resources and such). If you're on the fence about Xyzzymaps in general don't even bother downloading this. Additional Credits to : Esselfortium for sexy textures! Ribbiks and rd for music, Scypek2 for the piranhas sign, Fraggle for the portable exit switch, Mike12 for the rifle sprites, Aurelius for the amazing smoooth weapon edits for said rifle, Ubisoft for the rifle sound, Nine Inch Heels for the skill level names, Grain of Salt and Rubbers for inspiring me to take a break from working on my mega-cool-and-whatnot solo project to make what originally started off as dailyxyz.wad, antares031 for inspiring me to take a break from working on my mega-cool-and-whatnot solo project to make something akin to Ludicrium as well as helping me to fix an issue with the cacodemons in MAP06, everyone who worked on DSDA-Doom and MBF21, NuMetalManiak for revealing the origins of MAP04's music and anyone else I failed to credit! =========================================================================== * What is included * New levels : 12 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP00-MAP11 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New Build Time : More or less one day for each map, spare time from each map put into developing MAP09. Editor(s) used : Ultimate Doom Builder, Slade, MS Paint Known Bugs : Players die a lot. You can get stuck in MAP05, but I decided to Leave It In (tm). You've been warned. If the Mac version of the WAD doesn't run, try loading it in some image editing software. May Not Run With : Vanilla .EXE, Choco, Crispy... Tested With : DSDA-Doom 0.19.7 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: Definitely not rbkz.net!