=========================================================================== Advanced engine needed : Boom Compatible Primary purpose : Single + coop play =========================================================================== Title : Arceon Filename : arceon.wad Author : DMPhobos Email Address : [redacted] Other Files By Author : Eternal Damnation along with various contributions to other projects Description : ***********************Story*********************** For a few decades, the Arceon asteroid, that orbits near a giant star has been home to a mining and more importantly a secret research station. While the exact nature of the experiments done in the station remains a secret, one of the recent findings not only resulted in a catastrophic invasion that has overrun most of the facilities, but also has changed the course of the asteroid which is now speeding towards the giant star where it will crash disintegrating Arceon and all of it's facilities As one of the few survivors of the invasion, you must find your way thru Arceon and escape the asteroid into the escape ships that managed to escape the station. Arceon is a boom compatible mapset consisting of 6 medium length maps plus an epilogue map, mainly consisting of techbase themed maps, with different themes based on the light color of each map Each of the maps was built with an emphasis on having layouts that encourage incidental combat from monsters and are easy to navigate, filled along with several combat setpieces. Map list and music Map01 - Radioactive fuel (Fuel - AD_79) Map02 - Nameless section (Phalanx - Jimmy) Map03 - Danger Lights (Illusion - Tristan Clark) Map04 - Bullets are wearing your name (Uranium - AD_79) Map05 - The Systems have gone berserk (Escaping the mechanism - Jimmy *bespoken for this project*) Map06 - The Gateway is a wreck (A Presence from Ages Past - Jimmy *bespoken for this project*) Epilogue - And beyond... (Wandering Souls - AD_79) Title Music: Get Ready from Alien 3 (NES) - Original track by Jeroen Tel Intermission Music: Lost in the Ether - Jimmy (*bespoken for this project*) Text Music: Broken Mirror - Tristan Clark ******************Aditional notes****************** All maps were balanced for pistol start, but continuous play is allowed, and there are death exits placed for continuous play in mind. Bear in mind that some fights run on strict timers so doing no monster runs will involve a lot of waiting. Map04 is broken with no monsters Additional Credits to : Jimmy for the original midi tracks Ad_79 and Eris for the additional midis Ukiro for the OTEX textures Fuzzball for the OTEX status bar Mechadon for the epilogue map sky Misty for the EMAPINFO lump All the people who tested the maps and gave feedback at different stages of development: Aquila Crysaetos, Misty, Liberation, Moustachio (Aka The Mysterious Moustachio), HAK3180, Bridgeburner, Ukiro, Dragonfly and Jimmy All the people who reported some bugs after the DW RC release: GarrettChan, ReaperAA, nb18767, Major Arlene, Silent Wolf and Soulless =========================================================================== * What is included * New levels : 6 Maps (+1 epilogue map) Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : Map01 - Map07 Single Player : Designed for Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Built on and off between late 2018 and 2021 Editor(s) used : GZDoom Builder bugfix, Ultimate Doom Builder, Slade Known Bugs : Most maps have weird angled lines, and because of this, elastic collisions and wallrunning are a bit common. Using freelook might reveal some weird tricks meant to hide some stuff in software mode. May Not Run With : Ports that are not boom compatible Tested With : Primarily tested with dsda-doom and gzdoom (using boom strict compat settings), along with additional testing with EE Engine and early tests using PrBoom+ * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Made in Mexico