=========================================================================== Advanced engine needed : Boom Compatible Primary purpose : Single play =========================================================================== Title : Amalgamation 2: Cairo AD Filename : AMALGA2.zip Release date : 21/10/21 Author : mrthejoshmon Email Address : [redacted] Other Files By Author : Various Misc. Author Info : No Description : Requires the TNT IWAD Amalgamation is a series of maps that takes every failed, unfinished and unrealised map idea I have ever had and, well, amalgamates them into one. The first map contained all the "conventional ideas" and this second map now contains all the abstract and unconventional ideas I have had, from asteroid belts to space Egypt. This is a culmination of everything I have never made, I have done my best to string them together cohesively. It is quite a long level, it takes me about 30-45 minutes to complete, playtester usually took an hour or so. I have hopefully made this map as user friendly as possible using feedback given by playtesters, it should be a fairly challenging yet not frustrating experience for new and old players. Important Requirement: Infinite Lost Souls need to be on, jump and crouch are not to be used and projectiles must be able to pass through objects for the best possible experience. Additional Credits to : Glenzinho: Playtesting and Feedback and Technical Advice (Hud) Scrangus McBrickdad: Technical Advice (Hud) Big Ol' Billy: Technical Advice (Hud) Chainie: Technical Advice (Hud) Unoduegaspe: Feedback The DBK: Being the DBK Ceeb: Powerslave Texture Pack Tormentor667: Duke 3D Texture Pack Samuel Villarreal, Emil Brundage: IDTEX Texture Pack Midi: Unused Midi from leaked alpha build of Blood Deus Ex (Duke4.net): Providing direct download of Midi =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Final Doom Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Years, honestly Editor(s) used : Doombuilder, Slade 3 Known Bugs : There is a single slime trail that relocates itself every time I save the map, I cannot isolate or kill it so now he just lives in the map, his name is Greg, I hate him. May Not Run With : Anything not compatible with BOOM Tested With : PrBoom, ZDoom, GZDoom * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors