=========================================================================== Advanced engine needed : Boom Primary purpose : Single play =========================================================================== Title : Abyssal Speedmapping Sessions: Session 60 Filename : abyspe60.wad Release date : 02/01/2022 Authors : Obsidian - Project Lead MDevlin rf' 4shockblast Annunakitty Walter Confalonieri General Rainbow Bacon Gifty Osiris Kalev Not Bobby Shmurda Email Address : [redacted] (Obsidian's email address) Misc. Author Info : Did not think he would get this far, frankly Description : Fourteen maps made during the sixtieth(!) Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had two themes to choose from in the first session and four in the second. The themes this time around were based around the favourite textures of the four attendants of the very first ASS over eight years years ago. 1. Osiris Kalev - ROCKRED1-3 2. Gifty - BIGBRIK1-2 2. General Rainbow Bacon - BRICK8 3. Obsidian - PANBOOK Credits to : Id Software for Doom II CodeImp of Doom Builder 2 SirJuddington for SLADE3 Additional Credits to : All the people who attended Obsidian for compiling the session Obsidian, Gifty, Osiris Kalev and General Rainbow Bacon for attending that session way back in 2013 =========================================================================== * Maplist * MAP01: Daddy Doom's Dom Jeans Author: Annunakitty Music: A MIDI of "Kill As One" by Death Angel Themes: BIGBRIK Time Taken: 2 hours MAP02: The title i have in mind for this map will put me on FBI blacklist Author: Walter Confalonieri Music: A MIDI of "Prepare for War" by Dragonforce Themes: ROCKRED Time Taken: 2 hours MAP03: Teh Pain Emmental 2: The Sequel That No-One Asked For Author: Obsidian Music: "Cold Subtleness" by Jonathan El-Bizri Themes: BIGBRIK Time Taken: 2 hours and 10 minutes MAP04: Where's The Rip? Author: Gifty Music: A MIDI of "Scarborough Fair" by Simon and Garfunkel Themes: ROCKRED, BIGBRIK, PANBOOK Time Taken: MAP05: Library of Sexual Congress Author: rf' Music: "Dance" from Wacky Wheels Themes: BIGBRIK, BRICK8, PANBOOK Time Taken: 2 hours and 30 minutes MAP06: A Petition To Let Max Piss In The Laundry Room Author: Annunakitty Music: "Omnidirectional Ass-Kicking" by Jimmy Themes: ROCKRED, BRICK8 Time Taken: 1 hour and 50 minutes MAP07: Maskim Xul 2: Maskim Xul Harder Author: Obsidian Music: An edit of "They're Going to Get You" by Bobby Prince Themes: ROCKRED, BIGBRIK, BRICK8, PANBOOK Time Taken: 2 hours and 10 minutes MAP08: The Tower of Sleep Deprivation Author: MDevlin Music: A MIDI of "Shadow on the Sun" by Audioslave Themes: BIGBRIK, BRICK8, PANBOOK Time Taken: 2 hours and 30 minutes MAP09: The Tale Of Sir Bigbrik 8 RockRed Bookcase Author: Osiris Kalev Music: A MIDI of "Another Medium" by Toby Fox (sequenced by SNN135) Themes: ROCKRED, BIGBRIK, BRICK8, PANBOOK Time Taken: 2 hours MAP10: A Moderately Comfortable Day in Hell Author: General Rainbow Bacon Music: A MIDI of "Land of Frozen Forest" from Albert Odyssey 2 Themes: ROCKRED, BIGBRIK Time Taken: 2 hours MAP11: Ham of Destiny Author: rf' Music: ROCKRED, BIGBRIK Themes: "Run Like Smegg" from Rise of the Triad Time Taken: 2 hours MAP12: A Fine Kettle of Dicks Author: MDevlin Music: "Don't Stop Bleedin'" by Lippeth Themes: ROCKRED, BIGBRIK Time Taken: 2 hours and 15 minutes MAP13: Hell 2 Author: Not Bobby Shmurda Music: "Carbon Wired Steel Forest Trees Awaken And Take Over The Land In A Massive Violent Outburst Before The Night" by Psychedelic Eyeball Themes: ROCKRED Time Taken: 2 hours and 15 minutes MAP14: Reinforcements Have Arrived Author: 4shockblast Music: "Book of Spells" from RuneScape Themes: ROCKRED, BIGBRIK Time Taken: 2 hours =========================================================================== * What is included * New levels : 14 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : MAPINFO * Play Information * Game : Doom 2 Map # : MAP01-14 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : None * Construction * Base : New from scratch Build Time : 2 hours per map (with some exceptions) Editor(s) used : Doom Builder X, GZDoom Builder, SLADE3, WhackEd4 Known Bugs : MAP06 uses monster spawners and monsters may get stuck May Not Run With : Vanilla Doom Tested With : PrBoom+, ZDoom, GZDoom * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors