=========================================================================== Advanced engine needed : Boom Primary purpose : Single play =========================================================================== Title : Abyssal Speedmapping Sessions: Session 57 Filename : abyspe57.wad Release date : 10/20/2021 Authors : TheMionicDonut - Project Lead Obsidian MDevlin rf' Chaingunner Alterworldruler Surreily Not Bobby Shmurda Annunakitty Email Address : [redacted] (Obsidian's email address) Misc. Author Info : *Waves* Description : Eleven maps made during the fifty-seventh Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had two themes to choose from in the first session and three in the second. 1. Sector furniture 2. Monochromatic texture selection 3. Thing decoration restricted to GRAYTREE Credits to : Id Software for Doom II CodeImp of Doom Builder 2 SirJuddington for SLADE3 Additional Credits to : All the people who attended Obsidian for compiling the session TeamTNT for the inspiration =========================================================================== * Maplist * MAP01: Fucking a Gramophone with the Correct Level of Enthusiasm Author: Obsidian Music: "Lego Brick Insemination" by Fuzzball Themes: Sector furniture, monochromatic, GRAYTREE Time Taken: 2 hours MAP02: Lord Zedd's Impeccable Pecs Author: Annunakitty Music: A MIDI of "Painkiller" covered by Death Themes: Monochromatic Time Taken: 2 hours and 5 minutes MAP03: That's So ASS57 Author: MDevlin Music: "Macro" by Dragonfly Themes: Sector furniture, monochromatic Time Taken: 2 hours MAP04: Doomcute Dwelling Author: Surreily Music: A MIDI from Rise of the Triad Themes: Sector furniture, monochromatic Time Taken: 2 hours and 10 minutes MAP05: Doomworld Megawad Club Plays TNT2 but they Lost in the Multidimensional IKEA Store Author: Chaingunner Music: "Broken Mirror" by Eris Falling Themes: Sector furniture, monochromatic Time Taken: 1 hour and 2 minutes MAP06: A Normal Map Where Nothing Goes Wrong (John Cena asks ARE YOU SURE ABOUT THAT?) Author: Alterworldruler Music: "Store it in the Phryg" by Jmickle Themes: Sector furniture Time Taken: 1 hour and 30 minutes MAP07: Attack of the Killer Toilets Author: rf' Music: "Two" from Raptor: Call of the Shadows Themes: Sector furniture Time Taken: 3 hours MAP08: Grime & Punishment II Author: TheMionicDonut Music: "Cola Hunchback Splashback" by Fuzzball Themes: Sector furniture, monochromatic Time Taken: 2 hours and 20 minutes MAP09: Hidden in Spain Sight Author: rf' Music: "Oww" from Rise of the Triad Themes: Monochromatic, GRAYTREE Time Taken: 2 hours and 15 minutes MAP10: For We Are TNTMANY Author: TheMionicDonut Music: "Mist Ache" from Rise of the Triad Themes: Monochromatic, GRAYTREE Time Taken: 2 hours and 20 minutes MAP11: Couch Gag Author: Not Bobby Shmurda Music: "All Blues" by Miles Davis Themes: Sector furniture Time Taken: 2 hrs =========================================================================== * What is included * New levels : 11 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : MAPINFO * Play Information * Game : Doom 2 Map # : MAP01-11 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : None * Construction * Base : New from scratch Build Time : 2 hours per map (with some exceptions) Editor(s) used : Doom Builder X, GZDoom Builder, SLADE3, WhackEd4 Known Bugs : None May Not Run With : Vanilla Doom Tested With : PrBoom+, ZDoom, GZDoom * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors