=========================================================================== Advanced engine needed : Boom Primary purpose : Single play =========================================================================== Title : Abyssal Speedmapping Sessions: Session 55 Filename : abyspe55.wad Release date : 07/22/2021 Authors : TheMionicDonut - Project Lead rf' Surreily Obsidian Alper002 4shockblast DavidN Email Address : [redacted] (Obsidian's email address) Misc. Author Info : my brain is in hawaii - Obsidian Description : Nine maps made during the fifty-fifth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had two themes to choose from in the first session and three in the second. 1. No hitscan 2. An abundance of torch decorations 3. 100 lines Credits to : Id Software for Doom II CodeImp of Doom Builder 2 SirJuddington for SLADE3 Additional Credits to : All the people who attended Obsidian for compiling the session The Casali brothers for Plutonia.wad =========================================================================== * Maplist * MAP01: Not Quite Nice Enough Author: Alper002 Music: "Normal mode" from Puyo Puyo SUN Themes: 100 lines Time Taken: 50 minutes MAP02: Sandcastle Contest Author: DavidN Music: "Emerald Coast" from Sonic Adventure Themes: No hitscan Time Taken: 2 hours MAP03: A Couple of Torches Author: Surreily Music: "Icicles" by Jimmy Themes: Torches Time Taken: 2 hours MAP04: Ah Shit, There's Sand in my Megaarmor Author: Obsidian Music: MUS_E3M3 from Heretic Themes: No hitscan, torches, 100 lines Time Taken: 2 hours MAP05: Voodoo Doodoo Author: Alper002 Music: "VS Rival" theme from Puyo Puyo SUN Themes: No hitscan Time Taken: 2 hours MAP06: Pilates of the Caribbean Author: TheMionicDonut Music: "He's a Pirate" from Pirates of the Caribbean Themes: No hitscan, torches, 100 lines Time Taken: 2 hours MAP07: The Phishing Well Author: rf' Music: A MIDI of "Head Like a Hole" by Nine Inch Nails Themes: No hitscan, torches, 100 lines Time Taken: 2 hours MAP08: Got Sand? Author: TheMionicDonut Music: Something from TMD's music folder Themes: No hitscan, torches Time Taken: 2 hours and 50 minutes MAP09: Pooptonia Author: 4shockblast Music: "Hay Seed" from The Incredible Machine Themes: No hitscan, torches (somewhat belatedly :P) Time Taken: 2 hours =========================================================================== * What is included * New levels : 9 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : MAPINFO * Play Information * Game : Doom 2 Map # : MAP01-09 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : None * Construction * Base : New from scratch Build Time : 2 hours per map (with some exceptions) Editor(s) used : Doom Builder X, GZDoom Builder, SLADE3, WhackEd4 Known Bugs : None May Not Run With : Vanilla Doom Tested With : PrBoom+, ZDoom, GZDoom * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors