=========================================================================== Advanced engine needed : Boom Primary purpose : Single play =========================================================================== Title : Abyssal Speedmapping Sessions: Session 50 Filename : abyspe50.wad Release date : 01/16/2021 Authors : TheMionicDonut - Project Lead rf' Surreily MDevlin Pasokon Deacon Osiris Kalev Obsidian Breezeep Redead-ITA Dragonfly MTrop Alper002 Worm318 Email Address : [redacted] (Obsidian's email address) Misc. Author Info : Happy New Year, my dudes! - Obsidian Description : Seventeen maps made during the fiftieth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, we commemorated the fiftieth session by having 3 themes in the first session and adding 2 more in the second. The themes were taken from previous sessions and are as follows: 1. Scrolling floors 2. Copious amounts of barrels 3. Poison floors 4. Circular architecture 5. Mandatory stair building Credits to : Id Software for Doom II CodeImp of Doom Builder 2 SirJuddington for SLADE3 Additional Credits to : All the people who attended Obsidian for compiling the session Redead-ITA for the INTERPIC :D The various texture sources that contributed to the resource pack =========================================================================== * Maplist * MAP01: OH F**K THE RED KEY'S MELTING Author: Redead-ITA Music: MIDI of "Wind It Up" by The Prodigy Themes: Barrels, poison Time Taken: 30 minutes MAP02: Stupid Wendel's Bathroom World Author: Alper002 Music: A MIDI of "Mahna Mahna" from The Muppet Show Themes: Scrolling floors, barrels, poison, circles, stairs Time Taken: 2 hours MAP03: Merry Shitscram Author: MDevlin Music: MIDI of "Dead Souls" by Nine Inch Nails Themes: Scrolling floors, barrels Time Taken: 2 hours and 40 minutes MAP04: Golden Sink Author: Alper002 Music: The music from Level 5 of Chex Quest 2 Themes: Scrolling floors, barrels, poison Time Taken: 2 hours MAP05: Hugo Weaving's Dumptruck Emporium Author: Obsidian Music: "Beneath" by Mark Klem Themes: Scrolling floors, barrels, poison, circles, stairs Time Taken: 2 hours MAP06: Golden Tornado Author: MTrop Music: "Control" by Jimmy Themes: Scrolling floors, barrels, poison Time Taken: 2 hours MAP07: A Well Worded Transvaginal Conversation Author: rf' Music: Unknown Themes: Scrolling floors, barrels, poison, circles, stairs Time Taken: 2 hours and 20 minutes MAP08: A Hastily Arranged Counterqueef Author: rf' Music: Unknown Themes: Scrolling floors, barrels, poison Time Taken: 2 hours MAP09: The Tale Of Sir Explosive Circles Author: Osiris Kalev Music: MIDI of "Fire Stag Stage" from Megaman X2 Themes: Scrolling floors, barrels, poison, circles, stairs Time Taken: 2 hours MAP10: Pee Author: Surreily Music: "Pistons" by Jimmy Themes: Scrolling floors, barrels Time Taken: 2 hours and 20 minutes MAP11: Thy Urine Consumed Author: Breezeep Music: "Belligerence" by Mark Klem Themes: Barrels, poison Time Taken: 3 hours MAP12: Not Piss Author: Obsidian Music: MIDI of "Once In a Lifetime" by Talking Heads Themes: Scrolling floors, barrels, poison Time Taken: 2 hours MAP13: ASSazon Werehouse Helliday Special Author: Pasokon Deacon Music: "Dance of the Sugarplum Lunatic" by Mark Klem Themes: Scrolling floors, barrels, poison, circles, stairs Time Taken: 2 hours and 20 minutes MAP14: Don't Piss Off The Barrels Author: Worm318 Music: MIDI of "Blast Hornet Theme" from Megaman X3 Themes: Barrels, poison Time Taken: 2 hours MAP15: The Entire O Line at Once Author: TheMionicDonut Music: "Plasma" by Mark Prince Themes: Scrolling floors, barrels, poison, circles Time Taken: 2 hours and 10 minutes MAP16: Why Do My Coins Always Smell Like Piss? Author: Dragonfly Music: "The Fifitieth Anus" by Dragonfly Themes: Scrolling floors, barrels, poison, circles, stairs Time Taken: 1 hour and 57 minutes (including the MIDI!) MAP17: L Author: TheMionicDonut Music: MIDI from MAP15 of ZDCTF2 Themes: Scrolling floors, barrels, poison Time Taken: 3 hours TITLEPIC music: A piano arrangement of "Il Vento D'oro" from Jojo's Bizarre Adventure: Golden Wind =========================================================================== * What is included * New levels : 17 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : MAPINFO * Play Information * Game : Doom 2 Map # : MAP01-17 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : None * Construction * Base : New from scratch Build Time : 2 hours per map (with the exception of a few) Editor(s) used : Doom Builder X, GZDoom Builder, SLADE3, WhackEd4 Known Bugs : None May Not Run With : Vanilla Doom Tested With : PrBoom+, ZDoom, GZDoom * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors