=========================================================================== Advanced engine needed : Boom Primary purpose : Single play =========================================================================== Title : Abyssal Speedmapping Sessions: Session 49 Filename : abyspe49.wad Release date : 12/23/2020 Authors : TheMionicDonut - Project Lead rf' Surreily MDevlin Pasokon Deacon Obsidian Breezeep Clarity DukeNukem4Ever LordEntr0py Dragonfly Jimmy Alper002 AHS Worm318 Chaingunner Email Address : [redacted] (Obsidian's email address) Misc. Author Info : sup foo - Obsidian Description : Twenty-two maps made during the forty-ninth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had two themes to choose from in the first session and three in the second: 1. 50% or more items are decorations 2. Maps contain no "USE" linedef actions - walkover or gunshot only! 3. 300 linedefs or less Credits to : Id Software for Doom II CodeImp of Doom Builder 2 SirJuddington for SLADE3 Additional Credits to : All the people who attended Obsidian for compiling the session Jimmy and Dragonfly for the fixed D1 texture pack =========================================================================== * Maplist * MAP01: Time Management Catastrophe Author: Surreily Music: "Darkness Calls" by Jimmy Themes: 50% decoration, no Use lines Time Taken: 2 hours MAP02: KEEL-HAUL YOUR INFANT Author: Obsidian Music: MIDI of "Electric Uncle Sam" by Primus Themes: 50% decoration, no Use lines Time Taken: 2 hours MAP03: Peak of The Architecture Author: Clarity Music: None Themes: 50% decoration, 300 lines Time Taken: 2 hours and a bit MAP04: Bubsy Malone's Thanksgiving Day Jamboree Author: Pasokon Deacon Music: "Ghosts in the Walls" by stewboy Themes: 50% decoration, no Use lines Time Taken: 2 hours and 15 minutes MAP05: Leftovers Author: Breezeep Music: "Novaroid" by Mark Klem Themes: No Use lines Time Taken: 2 hours and 20 minutes MAP06: Pay2Win Experience Author: Worm318 Music: "Drop the Wombat" by Jimmy Themes: No Use lines Time Taken: 2 hours MAP07: Big Fist at Tiffany's Author: Obsidian Music: MIDI of "Breakfast at Tiffany's" by Deep Blue Something Themes: 50% decoration, no Use lines, 300 lines Time Taken: 2 hours and change MAP08: Beatable Author: Alper002 Music: "Adrian's Asleep" by Bobby Prince Themes: 50% decoration, no Use lines Time Taken: 2 hours MAP09: Maximum Pogger Render Pipeline Author: Pasokon Deacon Music: "Freedom is So Below" by Viscra Maelstrom Themes: No Use lines, 300 lines Time Taken: 2 hours and 15 minutes MAP10: Onslaught Author: DukeNukem4Ever Music: "Kitchen Ace (And Taking Names)" by Bobby Prince Themes: 50% decoration, no Use lines Time Taken: 2 hours MAP11: New York Rat Pit Author: rf' Music: "Hiding the Secrets" by Bobby Prince Themes: 50% decoration, no Use lines Time Taken: 2 hours MAP12: Nature's Pocket Author: MDevlin Music: None Themes: 50% decoration, no Use lines Time Taken: 2 hours MAP13: Crematorium Author: DukeNukem4Ever Music: "I Sawed The Demons" by Bobby Prince Themes: 50% decoration, no Use lines, 300 lines Time Taken: 1 hour and 30 minutes MAP14: This Ass, There Area Author: AHS Music: "Adagio for Strings and Organ" by Lee Jackson Themes: 50% decoration, no Use lines Time Taken: 2 hours MAP15: Revenant goes AAAAAAA(Bloody Stronghold mix) Author: Chaingunner Music: "Target NeuTralized" by Bucket Themes: 50% decoration, no Use lines, 300 lines Time Taken: 2 hours MAP16: When Bugs Pan Pipe Author: rf' Music: A MIDI from Heroes 2 Themes: 50% decoration, no Use lines, 300 lines Time Taken: Just under 2 hours MAP17: Failangles Author: Alper002 Music: "On the Hunt" by Bobby Prince Themes: 50% decoration, no Use lines, 300 lines Time Taken: 1 hour and 30 minutes MAP18: Torch Hell Author: Jimmy Music: "Into the Beast's Belly", extended by Jimmy Themes: 50% decoration, no Use lines Time Taken: 2 hours and 15 minutes MAP19: You guys like Symmetry, right? Author: LordEntr0py Music: D_RUNNIN. On purpose. Themes: 50% decoration, no Use lines Time Taken: 1 hour and change MAP20: BROVINE University Author: TheMionicDonut Music: MIDI of "Gloria" by Laura Brannigan Themes: 50% decoration, no Use lines Time Taken: 2 hours MAP21: Technology's Only Purpose Was To Improve Your Sex Life (Get Fucked) Author: Dragonfly Music: "Chug" by Dragonfly Themes: 50% decoration, no Use lines, 300 lines Time Taken: 2 hours MAP22: Community Chest Vore Author: TheMionicDonut Music: MAX300 from DDR Themes: No Use lines, 300 lines Time Taken: 2 hours and 20 minutes =========================================================================== * What is included * New levels : 22 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : MAPINFO * Play Information * Game : Doom 2 Map # : MAP01-22 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : None * Construction * Base : New from scratch Build Time : 2 hours per map (with the exception of a few) Editor(s) used : Doom Builder X, GZDoom Builder, SLADE3, WhackEd4 Known Bugs : None May Not Run With : Vanilla Doom Tested With : PrBoom+, ZDoom, GZDoom * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors