=========================================================================== Advanced engine needed : Boom Primary purpose : Single play =========================================================================== Title : Abyssal Speedmapping Sessions: Session 47 Filename : abyspe47.wad Release date : 11/28/2020 Authors : TheMionicDonut - Project Lead Obsidian Jacnowak MDevlin Obake Pasokon Deacon Joe-Ilya Email Address : [redacted] (Obsidian's email address) Misc. Author Info : I also wrote this! - Obsidian Description : Eleven maps made during the forty-seventh Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had two themes to choose from in the first session and three in the second: 1. Skyfloor extravaganza 2. Linedef over 64 units in length 3. Linedefs under 255 units in length Credits to : Id Software for Doom II CodeImp of Doom Builder 2 SirJuddington for SLADE3 Additional Credits to : All the people who attended Obsidian for compiling the session DrDoctor for the texture pack =========================================================================== * Maplist * MAP01: Cheeky Bricky Author: Joe-Ilya Music: "Ruins" from Kirby 64 Themes: Skyfloor extravaganza, >64 Time Taken: 2 hours MAP02: Oooh My! A Doom map! Author: Obake Music: None Themes: Skyfloor extravaganza Time Taken: 2 hours MAP03: The Bane Mask Stay ON During Sex Author: Obsidian Music: Flipped MIDI of "One Winged Angel" from FFVII Themes: Skyfloor extravaganza, >64, <255 Time Taken: 2 hours MAP04: Ash Crack Author: MDevlin Music: None Themes: >64 Time Taken: 2 hours MAP05: Circles in the Sky Author: Jacnowak Music: None Themes: >64 Time Taken: 2 hours MAP06: Yohoho Spaceship Author: Joe-Ilya Music: Pirate Fry by Neil Cicierega Themes: Skyfloor extravaganza, >64 Time Taken: 2 hours MAP07: Dead Ass Author: MDevlin Music: None Themes: >64 Time Taken: 2 hours MAP08: Evil is a Storeroom Vintage Author: Pasokon Deacon Music: "Thin Ice" by David Shaw Themes: >64 Time Taken: 2 hours MAP09: Welcome to Diaphragm Author: TheMionicDonut Music: "Spring Stadium Act 1" from Sonic 3D Blast Themes: Skyfloor extravaganza, >64, <255 Time Taken: 2 hours MAP10: Yeet of Thoughts and Minds Author: Pasokon Deacon Music: "Lamneth's Ground" by David Shaw Themes: <255 Time Taken: 2 hours MAP11: Tony Hawk's Moving Castle Author: TheMionicDonut Music: "Superman" by GoldFinger Themes: Skyfloor extravaganza, >64 Time Taken: 2 hours =========================================================================== * What is included * New levels : 11 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : MAPINFO * Play Information * Game : Doom 2 Map # : MAP01-11 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : None * Construction * Base : New from scratch Build Time : 2 hours per map (with the exception of a few) Editor(s) used : Doom Builder X, GZDoom Builder, SLADE3, WhackEd4 Known Bugs : None May Not Run With : Vanilla Doom Tested With : PrBoom+, ZDoom, GZDoom * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors