=========================================================================== Advanced engine needed : GZDoom (map is in UDMF) Primary purpose : Single play =========================================================================== Title : A-Bidenic Filename : abidenic Release date : 10-15-2021 Author : Timothy Brown (MArt1And00m3r11339) Email Address : [redacted] Other Files By Author : They are located in this playlist here. I also made Red Dust 1. You can go on YouTube and search them and you can also search the WAD file here in the Doomworld archives. https://www.youtube.com/playlist?list=PLm8AwdYOntbLCXVgk1-JAh3PbezDqaGL8 Description : This one is a sequel to "Anti-Zuckerbergism". This time, the map is about our president, Joe Biden (titled "A-Bidenic", meaning "anti-Biden" or "against Joe Biden"). Since he has been doing a lousy job as president of the United States as you can see stuff going on in terms of what he has done, I made a map based on people's dislike against him. Throughout the course of this map, you will encounter a bunch of Joe Biden memes inside a Wolfenstein environment. Just like my previous Wolfenstein-style map, you will be dealing with robo-Hitlers. They are dangerous and will take out you out in a matter of seconds. Play through can be found here: https://youtu.be/W72adJcHrmc Additional Credits to : Maximiliano Cislaghi for the mecha-Hitlers. Deus Vult II team for sunglasses. Aubrey Hodges for PSX Doom sounds. ID Software for Doom II. *If there are any discrepancies, please inform me so that I can correct them. Thank you. =========================================================================== * What is included * New levels : 1 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 1 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Designed for Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : On and off for ~2 weeks, maybe a little longer. Editor(s) used : GZDoom Builder, Slade 3 Known Bugs : Some unaligned textures but that should not interfere with the gameplay. May Not Run With : Boom (map is in UDMF). Tested With : GZDoom v4.4.2 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors