=========================================================================== Advanced engine needed : Boom Primary purpose : Single play =========================================================================== Title : 3 Musketeers Filename : 3MT Release date : 12/31/2019 Author : MArt1And00m3r11339 Email Address : [redacted] Other Files By Author : Other wads/maps can be found here: https://www.youtube.com/playlist?list=PLm8AwdYOntbLCXVgk1-JAh3PbezDqaGL8 Misc. Author Info : I am a slaughter map addict. Description : 3 Musketeers is a very intense candy-themed slaughter map. It contains more than 8K enemies. You can play this with ZDoom-derived source ports but it may or may not run well, depending on your computer. The music from this map comes from Final Fantasy 8, titled "Force Your Way". I can't wait to see other players UV Max this map. Maybe they could go to a candy store and buy a 3 Musketeers candy bar after beating it. I will have to see about that. Demo can be found here: https://youtu.be/T9ddbHsWWWM The MIDI file can be found here: http://www.midishrine.com/index.php?id=86 Additional Credits to : Textures and flats in this wad come from sf2012-tex, cc4-tex, GOTHICTX, NB_RECOL, and q1tex. I know that some of the texture packs use the same graphics as one another. Credit goes to the authors of those texture packs. General Rainbow Bacon for inventing the Slaughterfest series. Zachary Stephens (aka Ribbiks) for the Slaughterfest 3 resources. Sunglasses come from Deus Vult 2. Credit goes to the author(s) of the graphic. IDSoftware for the creation of Doom 2 (especially John Romero) and Doom 64 sound effects. *If there is anything that I missed, please let me know so that I can go around and fix the information. =========================================================================== * What is included * New levels : 1 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 1 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Designed for Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : 2 days Editor(s) used : GZDoom Builder, Slade 3 Known Bugs : None (any issues that arise should be reported to me). May Not Run With : ZDoom-derived source ports (you can play the map with the source ports but you may experience frame rate issues). Tested With : GLBoom+ v2.5.1.4 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors